1,250 research outputs found

    Network coding meets TCP

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    We propose a mechanism that incorporates network coding into TCP with only minor changes to the protocol stack, thereby allowing incremental deployment. In our scheme, the source transmits random linear combinations of packets currently in the congestion window. At the heart of our scheme is a new interpretation of ACKs - the sink acknowledges every degree of freedom (i.e., a linear combination that reveals one unit of new information) even if it does not reveal an original packet immediately. Such ACKs enable a TCP-like sliding-window approach to network coding. Our scheme has the nice property that packet losses are essentially masked from the congestion control algorithm. Our algorithm therefore reacts to packet drops in a smooth manner, resulting in a novel and effective approach for congestion control over networks involving lossy links such as wireless links. Our experiments show that our algorithm achieves higher throughput compared to TCP in the presence of lossy wireless links. We also establish the soundness and fairness properties of our algorithm.Comment: 9 pages, 9 figures, submitted to IEEE INFOCOM 200

    Uso y cobertura del suelo en las islas macaronésicas de Portugal y España: nuevos métodos para cuantificar y visualizar información de patrones espaciales

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    Tesis de la Universidad Complutense de Madrid, Facultad de Geografía e Historia, Departamento de Geografía Humana, leída el 23/11/2016The aim of this research is to propose novel methods for quantifying and visualizing geographical information, in order to aid the spatial planning decision-making process when addressing land use and land cover patterns. In doing so, several modeling and geographic visualization methods are developed and demonstrated by using the Macaronesian islands of Portugal and Spain as study areas. Macaronesia is a biogeographical region consisting of several archipelagos in the Atlantic Ocean belonging to three countries: Portugal, Spain, and Cape Verde. This research encompasses three archipelagos: the Azores, Madeira, and the Canary Islands. From these three archipelagos, the four most densely populated islands were further selected for the land use and land cover assessments: São Miguel, Madeira, Tenerife, and Gran Canaria. A common feature of the Macaronesian islands is that, ever since European colonization in the fifteenth century, up until the mid-twentieth century, anthropogenic land change was predominately attributable to agricultural activities consuming forests and natural areas. In the mid-twentieth century, owing to profound social and economic changes, the tertiary sector started its rise in becoming the main economic sector. Because the secondary sector in this region has always been minor, this substantial shift to the tertiary sector would dictate a progressive abandonment of the primary sector. Hence, agricultural areas started to recede. As a result, the last decades of the twentieth century were marked by a significant shift in land use dynamics. Agricultural activities ceased to be the main driving force of land change and were replaced by a rampant increase of the artificial surfaces, mainly on the southern coastal areas, where tourism-related and real estate pressure constitute a major impact on the landscape. A direct consequence of this pressure was the drastic transformation across the islands’ leeward coastal landscapes...El objetivo principal de esta investigación es proponer nuevos métodos para cuantificar y visualizar información geográfica, con el fin de facilitar el proceso de toma de decisiones en relación a los patrones de uso y ocupación del suelo. De este modo, se desarrollan y aplican varios métodos de modelación y visualización geográfica, utilizando las islas macaronésicas de Portugal y España como áreas de estudio. La Macaronesia es una región biogeográfica que integra varios archipiélagos en el Océano Atlántico pertenecientes a tres países: Portugal, España y Cabo Verde. Esta investigación abarca tres archipiélagos: Azores, Madeira y Canarias. Para una evaluación detallada de uso y cobertura del suelo se seleccionaron las cuatro islas más densamente pobladas: San Miguel, Madeira, Tenerife y Gran Canaria. Una característica común a las islas macaronésicas es que, desde de la colonización en el siglo XV hasta mediados del siglo XX, el cambio antropogénico del suelo se debió principalmente a las actividades agrícolas, que ocuparon bosques y áreas naturales. A mediados del siglo XX, debido a profundos cambios sociales y económicos, el sector terciario empezó su ascenso para convertirse en el principal sector económico. Debido a que el sector secundario en esta región siempre ha tenido una importancia menor, este proceso de terciarización de la economía supuso un progresivo abandono del sector primario. Por lo tanto, las áreas agrícolas comenzaron a experimentar un claro retroceso. Como resultado de este proceso, las últimas décadas del siglo XX se caracterizaron por un cambio significativo en las dinámicas de uso y cobertura del suelo. Las actividades agrícolas dejaron de ser la principal fuerza impulsora en el cambio de lo suelo y fueron reemplazadas por el aumento desenfrenado de las superficies artificiales, principalmente en las zonas costeras del sur, donde el turismo y la especulación inmobiliaria ejercen una gran presión sobre el paisaje. Consecuencia directa de esta presión fueron las drásticas transformaciones de los paisajes costeros de las islas...Esta investigação tem como principal objectivo propor novos métodos para quantificar e visualizar informação geográfica, de modo a auxiliar o processo de tomada de decisão quando seja necessário analisar padrões de uso e ocupação do solo. Ao longo da investigação são apresentados vários métodos de modelação e visualização geográfica, usando como área de estudo as ilhas da Macaronésia pertencentes a Portugal e Espanha. A Macaronésia é uma região biogeográfica no Oceano Atlântico constituída por vários arquipélagos pertencentes a três países: Portugal, Espanha e Cabo Verde. Este trabalho de investigação abrange três arquipélagos: os Açores, a Madeira e as Ilhas Canárias. Para uma avaliação mais detalhada quanto ao uso e ocupação do solo, foram seleccionadas as quatro ilhas mais densamente povoadas: São Miguel, Madeira, Gran Canaria e Tenerife. Uma característica comum às ilhas da Macaronésia reside na particularidade de, desde a sua colonização no século XV, até meados do século XX, as alterações antropogénicas do solo terem estado predominantemente associadas às actividades agrícolas que consumiram extensas áreas de floresta e espaços naturais. Em meados do século XX, devido a profundas alterações sociais e económicas, o sector terciário iniciou a sua ascensão para se tornar o principal sector económico. Uma vez que, nesta região, o sector secundário foi sempre pouco significativo, a terciarização da actividade económica ditou um progressivo abandono do sector primário. Deste modo, as áreas agrícolas começaram a recuar. Como resultado deste processo, as últimas décadas do século XX foram marcadas por uma mudança significativa na dinâmica de uso e ocupação do solo nas ilhas desta região. As actividades agrícolas deixaram de ser a principal força motriz para as alterações no uso do solo, sendo substituídas pelo aumento galopante das superfícies artificiais, principalmente nas áreas costeiras do sul, onde as actividades relacionadas com o turismo e a especulação imobiliária causaram um grande impacto na paisagem, e contribuiram para a transformação drástica do litoral sotavento das ilhas...Depto. de GeografíaFac. de Geografía e HistoriaTRUEunpu

    Feed-forward and Feedback Control in Astrocytes for Ca2+-based Molecular Communications Nanonetworks

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    Synaptic plasticity depends on the gliotransmitters’ concentration in the synaptic channel. And, an abnormal concentration of gliotransmitters is linked to neurodegenerative diseases, including Alzheimer’s, Parkinson’s, and epilepsy. In this paper, a theoretical investigation of the cause of the abnormal concentration of gliotransmitters and how to achieve its control is presented through a Ca2+-signalling-based molecular communications framework. A feed-forward and feedback control technique is used to manipulate IP3 values to stabilise the concentration of Ca2+ inside the astrocytes. The theoretical analysis of the given model aims i) to stabilize the Ca2+ concentration around a particular desired level in order to prevent abnormal gliotransmitters’ concentration (extremely high or low concentration can result in neurodegeneration), ii) to improve the molecular communication performance that utilises Ca2+ signalling, and maintain gliotransmitters’ regulation remotely. It shows that the refractory periods from Ca2+ can be maintained to lower the noise propagation resulting in smaller time-slots for bit transmission, which can also improve the delay and gain performances. The proposed approach can potentially lead to novel nanomedicine solutions for the treatment of neurodegenerative diseases, where a combination of nanotechnology and gene therapy approaches can be used to elicit the regulated Ca2+ signalling in astrocytes, ultimately improving neuronal activity

    Biocomputing Model Using Tripartite Synapses Provides Reliable Neuronal Logic Gating with Spike Pattern Diversity

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    Biocomputing technologies exploit biological communication mechanisms involving cell-cell signal propagation to perform computations. Researchers recently worked toward realising logic gates made by neurons to develop novel devices such as organic neuroprostheses or brain implants made by cells, herein termed living implants. Several challenges arise from this approach, mainly associated with the stochastic nature and noise of neuronal communication. Since astrocytes play a crucial role in the regulation of neurons activity, there is a possibility whereby astrocytes can be engineered to control synapses favouring reliable biocomputing. This work proposes a mathematical model of neuronal logic gates involving neurons and astrocytes, realising OR and AND gating. We use a shallow coupling of both the Izhikevich and Postnov models to characterise gating responses with spike pattern variability and astrocyte synaptic regulation. Logic operation error ratio and accuracy assess the AND and OR gates' performances at different synaptic Gaussian noise levels. Our results demonstrate that the astrocyte regulating activity can effectively be used as a denoising mechanism, paving the way for highly reliable biocomputing implementations.Comment: Submitted for journal publication 202

    Generating Levels That Teach Mechanics

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    The automatic generation of game tutorials is a challenging AI problem. While it is possible to generate annotations and instructions that explain to the player how the game is played, this paper focuses on generating a gameplay experience that introduces the player to a game mechanic. It evolves small levels for the Mario AI Framework that can only be beaten by an agent that knows how to perform specific actions in the game. It uses variations of a perfect A* agent that are limited in various ways, such as not being able to jump high or see enemies, to test how failing to do certain actions can stop the player from beating the level.Comment: 8 pages, 7 figures, PCG Workshop at FDG 2018, 9th International Workshop on Procedural Content Generation (PCG2018

    Planes of Oblivion in \u3ci\u3eThe Elder Scrolls\u3c/i\u3e

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    The planes of Oblivion from The Elder Scrolls (TES) series are not explicitly Hell; they are any dimensions of reality which are not under control of the Aedra, the benevolent spiritual entities. As a result, these planes may be totally unknown, pleasant, chaotic, or horrifying, depending on who is in charge, reflecting the personality of its ruler. These planes are at the heart of the franchise, and the intrusion of the planes of Oblivion and its inhabitants is a constant in the series. The planes of Oblivion are a reimagining of Hell as a place of potential, rather than evil. This reimagining calls on the player to use ingenuity or grow in power to a point where they can escape, free others, or even defeat the occupants of certain realms. The metaphysics of TES teaches us that the Aedra are good, but only useful in a very limited sphere of influence. In contrast to The Great Divorce, Hell and its occupants surround the Aedra on all sides. This inversion draws on occultism and New Age spirituality to call the player toward a soteriology of individual transcendence and acquisition of power. TES did not create its mythos in a vacuum but has crafted it in relation and response to a cultural paradigm. We need not be passive observers of spiritual realities, but can be active agents, seizing salvation from and overcoming powers of Hell for ourselves
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